
- #WE HAPPY FEW RELEASE DATE V1.0 UPDATE#
- #WE HAPPY FEW RELEASE DATE V1.0 UPGRADE#
- #WE HAPPY FEW RELEASE DATE V1.0 FULL#
- #WE HAPPY FEW RELEASE DATE V1.0 SOFTWARE#
1, during which they will disable the "buy" button on Steam. Gamers will not be able to purchase "We Happy Few" until Feb. Having exhausted all the updates intended for "We Happy Few," the game will no longer be an Early Access title.Compulsion Games promises they will offer refunds to all Steam buyers "past and present, regardless of playtime." While the "We Happy Few" developer says that the bigger price tag reflects the larger scope of the game, saying "What you guys see right now is definitely not what we see internally the developer," they did admit that "we can see their point."
#WE HAPPY FEW RELEASE DATE V1.0 SOFTWARE#
Fans will remember that last year, the price of "We Happy Few" went from £23 to almost £40 after Gearbox Software was tapped as the publisher.Ĭompulsion Games acknowledges the feedback from some Steam players who "felt the new pre-purchase asking price didn't mesh well with the game being categorized as Early Access." The studio also addressed the issue about the price hike. So we went back to the drawing board and made a couple of big decisions: we brought forward a number of story moments, to get into the action faster, and also rebuilt the whole first island for Arthur.
#WE HAPPY FEW RELEASE DATE V1.0 FULL#
We find ourselves caught between Early Access (where it's important to have a price that reflects the current game) and the eventual release of the full game with increased scope (which we believe reflects a traditional retail game).Ĭompulsion Games feels that the beginning of "We Happy Few," which follows the story of Arthur, is not "as well as it should": The developer explains in a video update: The decision to delay the final release on PC, PlayStation 4 (PS4) and Xbox One, was made after a "thorough review" of the game from beginning to end. Compulsion Games has announced that it will be released "this summer" to give them more time to polish the game. "We Happy Few" is not coming this April as initially planned. Seen plenty of 30+ year olds throwing tantrums over being made to wait 5 min in a store while somethings sorted out, seen plenty of 20 year olds and younger wait patiently and seen plenty of vice visa for both.Facebook Twitter Email Print Img No-img Menu Whatsapp Google Reddit Digg Stumbleupon Linkedin Comment 0 A screenshot from "We Happy Few." | (Photo: Gearbox Publishing) But what would you rather complain about? A lack of updates, or an unplayable update?ĭon't bring generation into this.
#WE HAPPY FEW RELEASE DATE V1.0 UPDATE#
I get it, the update is long overdue, longer than it should have ever been. This is where games like No Mans Sky come from. If it isn't done immediately, it isn't worth it. This is just what's happening with this next generation. Hey, I've been a follower and player of the game for a year and a half and I just want to share with you the glitches I have experienced so far: 1.The Fab threads do not work on wastrels but work on the normal people 2.The quest 'Speakers Corner' is broken when you put up a flyer it's put up but doesn't count for the quest 3.

I have gotten a refund from Microsoft because I no longer support the developers. It has been empty promises for over four months about any update coming to Xbox. We passed the last hurdles with Microsoft, and were running through the final launch sequence checks, when this.įrankly I am tired of excuses coming from the developers. Last week, we were prepping a 3-in-1 update for Xbox One launch. We Happy Few is an action-adventure survival horror video game developed by Compulsion Games and published by Gearbox Publishing.In 2016, an early access version was released for Microsoft Windows, with the full game seeing wide release for PlayStation 4, Windows, and Xbox One in August 2018. Thank you for all your hard work and for keeping us in the loop, excited to play the new updates, lets all hope it goes smoothly and quicklyģ-in-1 On the Edge Of Release - Subnautica We feel your pain, and we're sorry it's taken so long. We should hopefully, have some kind of news this coming week. We'll be posting if/when it passes cert and it passes our own internal final testing.

It's not been fun, but we think we found the problem stopping us from shipping and the build is on it's way to Microsoft for Cert. We were ready to ship a couple week ago, but an issue that got passed Cert testing (that was not in out final testing before we sent it to Cert) that was found by us, and of course we had to fix it as it was game breaking: It's certainly not through lack of effort, we've been putting in a ton of hours.
#WE HAPPY FEW RELEASE DATE V1.0 UPGRADE#
All while having to upgrade to the latest Subnautica version, which is how we're at a 3-in-1 patch. Then to fix that problem meant we had to upgrade Unity, then there were new problems which meant lots of pain, cost and time. We've mentioned in many threads that we fixed one problem, which lead to another.
